Modular Computers the manual GitHub

Hardware

A Modular Computers computer is built from parts, the way a real one is. You craft a case, set a CPU, some RAM, an EEPROM, a battery and a disk into its slots, add cards for what you want it to do, and give it a screen. Then you press its power button.

Building one

  1. Craft the chips every part is made from.
  2. Craft a case and place it. It faces you.
  3. Open the case from its back and fill the slots: a CPU, an EEPROM, a battery, RAM and a disk.
  4. Give it a screen: in a tier 2 or 3 case’s gold slot, or beside it, joined by cable.
  5. Press the power button on its back.

The CPU decides how many devices the computer’s bus holds, so a bigger CPU lets you wire up more. Devices outside the case (screens, hubs, a Disk Station) join the bus by cable, or by Bluetooth.

Pages

Cards

Cards go in a case’s expansion slots, or in an expansion hub. Each has its own page in the Devices section, with what a program can do with it:

Every part has a tooltip: hold Shift over it to see how it works and what its crafting does.